

Download & Extract MinGW to C:/mingw32/ where the bin/lib/include folders are contained within.Download & Extract SFML to C:/SFML-2.5.1/ where the bin/lib/include folders are contained within.x86 and x86_64 Assembly (Optional Syntax Highlighting).Shader languages support for VS Code (Optional Syntax Highlighting).Extensions (install from Extensions panel):.Get SFML 2.5.1 from your distro if it has it, or compile from source.Command Line Tools / XCode (type "git" in terminal to trigger the installer).GCC 7.3.0 MinGW (DW2) 32-bit (for Windows).Optionally build on Raspberry Pi! (see bottom of Readme).

Optional precompiled header (cross-platform as well).Optionally auto-generate assembly from compiled objects (using objdump).Cross-platform build environments (Windows, Linux & MacOS).Debugger support or standalone Debug build.An SFML 2.5.1 configuration & C++17 build environment for Visual Studio Code Features
